Re: Battlefield 3 Complete Coverage & Updates

Originally Posted by
Mitchell_A
It's really not as big of an issue as you think, just adjust to single shot mode or something for medium-long ranges.
medium-long range is precisely what rifles are for.... and that my whole point, sure machine pistols etc it's accepted they are rubbush at range due to short barrels, but theres no excuse for hobbling guns that are supposed to be accurate as a sniper over medium range. For me it does ruin the experience when other games can do it better, surely would make sense just to dump the whole sniper class (which would shut up the whiners about camping, but even thats hobbled too since they give you a dirty great beam of light giving away positions even in tunnels!! and no i'm not talking about the flashlight mod) and make rifles work as intended, rather than make the majority have to suffer rage at missing turkeyshoots at 50 yards that would be near impossible to miss in real life with the same weapon.
EA still need to tweak the sluggish animated movements too... feels like playing a game via Onlive service (ie very laggy delays) at times even though i'm getting well over 60fps and 35pings. By that I mean mostly the body movement, aiming etc is lightning fast...but feels like the body was modelled on some 30stone obese guy looking at how slow it is to react. I guess this is deliberate to stop the well known bunny-hop bullet dodging that plagued older games, but its still damn annoying to get shot by hobbled movement speed thats move like a console game being played on a gamepad with thier damn autoaim sluggish controls.
Last edited by Highwayman; 10-05-2011 at 12:21 PM.
Operating System Windows 7 x64 Ultimate
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