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Skyrim 1.6 Beta patch

  1. #1
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    Skyrim 1.6 Beta patch

    News on the new update:

    The days of slowly getting off your horse to kill a wolf and then slowly climbing back on to get where you're going in Skyrim are OVER. Fans asked for it in Oblivion, but it never happened. Then we thought Skyrim's muscly chargers might be able to handle a bit of rider combat, but it hasn't happened, until now. The Bethblog mention that mounted combat has been casually added in the latest beta patch. You can opt in and try it out right now by selecting Skyrim from the beta participation list on the accounts tab in your Steam settings menu.

    The patch also fixes a few glitches with the recently added ranged and magic kill cams, another feature added in a post-launch patch. We expected a bunch of post-release bug fixes, but these bonus features are a pleasant surprise. Grab a glance at the beta patch notes here.

    NEW FEATURES

    Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse

    BUG FIXES

    General stability and memory optimizations
    General AI pathfinding optimizations and bug fixes
    Optimizations and crash fixes for data leaks
    Fixed rare crash with lighting
    Fixed crashes related to loading and saving games
    Fixed crash with summoned creatures/NPCs
    Fixed rare issue where saves would be corrupted
    Improved logic for when ranged kill cams are played
    Fixed issue with ranged kill cams while killing a dragon
    Fixed rare issue with certain ranged kill cams not playing properly
    Fixed issue with nirnroot lighting not properly cleaning up
    Fixed issue where bow damage was being calculated incorrectly
    Fixed rare problem with werewolf kill moves would not finish animating properly
    In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
    Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
    Fixed issue where certain creatures and NPCs would fail to respawn properly
    Fixed rare issue with dialogue subtitles not displaying properly
    Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
    Reference:

    News - All News

    Edit: For those using the skyrim script extender, a new beta can be found here: http://skse.silverlock.org/ (needed otherwise mods like SkyUI won't work properly)
    Last edited by kemical; 05-26-2012 at 04:49 PM.
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  2. #2
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    Re: Skyrim 1.6 Beta patch

    Although I tested one of the betas on Steam during early release, I'm still waiting for the DLC and will probably check out the new patch when it's done. I like the improvements they are making. If you look at how they published DLC's for Morrowind they were major, major upgrades to the original game. It looks like that is what they are aiming at and, if so, it will be very fun to play an entire new installment. The DLCs for Oblivion and New Vegas were not well received, and it looks like they are taking pieces from that. +1 for all Skyrim gamers. Thanks, Ross.

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    Re: Skyrim 1.6 Beta patch

    I really appreciate you for sharing patch file and Guideline about Patch file of Skyrim game as I am looking for such kind of beta patch file for the Skyrim 1.6. game.

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    Re: Skyrim 1.6 Beta patch

    Your very welcome.. The game definitely runs smoother with the patch especially if your running a huge wad of mods lol..


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